

Swarm organism that constantly defends alien hives by patrolling around them closely. +20%, +20%, and +5 HP heal for all friendly units in rangeĪttracts nearby alien units to the affected areaĪlien units Main article: Aliens (CivBE) Also doubles this station's defense, and prevents it from being abandoned. Provides visibility of all locations within a 6 tile radius, not counting invisible unitsĭoubles trade route yields from the station underneath it. Tiles provide +1 Health when worked by a City but not past the City's local Health limitĮnables units to perform a one-way Phasal Transport from any friendly City to any affected tile Generates 1 to 2 new strategic resources ranging 1-4 in quantity Generates Miasma, starting from the center 50% Intrigue increases on cities in rangeĬontacts Old Earth, part of the Emancipation and Promised Land Victories Provides orbital coverage within a 5 tile radiusĭiscovers The Signal, part of the Contact Victory Removes and prevents all Covert Agents and Intrigue from cities in range Orbital units Main article: Orbitals (CivBE) Stealth unit that deals damage to two tiles of its radius Ranged hover unit that can assist or inhibit Ranged infantry unit that can assist or inhibit Very powerful ranged robot unit that can cross canyons and coasts Very powerful ranged hover unit that deals splash damage Very powerful melee unit with strong defense against ranged May leash aliensīasic ranged cavalry unit that deals more damage to cities Melee units can capture cities but suffer backlash from attacking, while ranged units can not but do not suffer backlash from attacking.Infantry units benefit from defensive terrain bonuses, whilst cavalry units do not.

Used to establish trade routes between two coastal and aquatic Cities. In Rising Tide the unit can now embark and trade on the seas. Used to establish trade routes between two terrestrial or coastal cities. Forms Outposts which eventually form Cities on both land and sea. Civilian units are unable to attack and are instantly captured if walked over by an enemy melee unit.
